GuiOptionEditor

abstract class GuiOptionEditor(source)

Inheritors

Constructors

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constructor(option: ProcessedOption)

Properties

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Functions

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open fun fulfillsSearch(word: String): Boolean
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open fun getHeight(): Int
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@ApiStatus.Internal
open fun getOption(): ProcessedOption
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open fun mouseInput(x: Int, y: Int, width: Int, mouseX: Int, mouseY: Int, mouseEvent: MouseEvent): Boolean
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open fun mouseInputOverlay(x: Int, y: Int, width: Int, mouseX: Int, mouseY: Int, mouseEvent: MouseEvent): Boolean
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open fun render(context: RenderContext, x: Int, y: Int, width: Int)
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open fun renderOverlay(x: Int, y: Int, width: Int)
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open fun setGuiContext(guiContext: GuiContext)