SwitchComponent
A gui element displaying a switch to represent a boolean value.
Functions
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open fun <T> foldChildren(initial: T, @NotNull visitor: @NotNull BiFunction<@NotNull GuiComponent, T, T>): T
Walk over the direct children of this element.
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fun <T> foldRecursive(initial: T, @NotNull visitor: @NotNull BiFunction<@NotNull GuiComponent, T, T>): T
Walk the scene tree of this gui element, including children of children.
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open fun keyboardEvent(@NotNull event: @NotNull KeyboardEvent, @NotNull context: @NotNull GuiImmediateContext): Boolean
Called by the parent renderer.
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Called by the parent renderer.
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This method is called by the gui context when an element gains focus.
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This method is called by the gui context when an element loses focus.
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Called by the parent renderer.
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Call this method to request focus in the current gui context.
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