RenderUtils
Functions
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public static void drawFloatingRectWithAlpha(int x, int y, int width, int height, int alpha, boolean shadow)
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public static void drawGradientRect(int zLevel, int left, int top, int right, int bottom, int startColor, int endColor)
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public static void drawOpenCloseTriangle(boolean isOpen, double x, double y, double width, double height)
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public static void drawTexturedRect(float x, float y, float width, float height, float uMin, float uMax, float vMin, float vMax)
public static void drawTexturedRect(float x, float y, float width, float height, float uMin, float uMax, float vMin, float vMax, int filter)
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public static void drawTexturedRectNoBlend(float x, float y, float width, float height, float uMin, float uMax, float vMin, float vMax, int filter)