drawTexturedRect

open fun drawTexturedRect(x: Float, y: Float, width: Float, height: Float)(source)
open fun drawTexturedRect(x: Float, y: Float, width: Float, height: Float, filter: Int)(source)
open fun drawTexturedRect(x: Float, y: Float, width: Float, height: Float, uMin: Float, uMax: Float, vMin: Float, vMax: Float)(source)
open fun drawTexturedRect(x: Float, y: Float, width: Float, height: Float, uMin: Float, uMax: Float, vMin: Float, vMax: Float, filter: Int)(source)