FilterAssertionCache

This class is used to assert that the filter used for a texture (which is stored in global state) is never changed.

Constructors

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constructor()

Types

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Functions

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open fun assertTextureFilter(resourceLocation: MyResourceLocation, filter: TextureFilter)
Assert that a texture uses a certain global filter state.
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open fun destroyGlobalFilter(resourceLocation: MyResourceLocation)
Delete the global filter state for a texture.